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				<div class="content"><table xmlns:xd="http://www.pnp-software.com/XSLTdoc" id="tbl1" border="0" cellspacing="0" cellpadding="0"><tr><td colspan="2"><a target="_self" name="W">&nbsp;</a><a target="_self" href="all-index-Symbols.html" onclick="javascript:loadClassListFrame('index-list.html');"> Symbols </a>&nbsp;&nbsp;<a target="_self" href="all-index-A.html" onclick="javascript:loadClassListFrame('index-list.html');">A</a>&nbsp;&nbsp;<a target="_self" href="all-index-B.html" onclick="javascript:loadClassListFrame('index-list.html');">B</a>&nbsp;&nbsp;<a target="_self" href="all-index-C.html" onclick="javascript:loadClassListFrame('index-list.html');">C</a>&nbsp;&nbsp;<a target="_self" href="all-index-D.html" onclick="javascript:loadClassListFrame('index-list.html');">D</a>&nbsp;&nbsp;<a target="_self" href="all-index-E.html" onclick="javascript:loadClassListFrame('index-list.html');">E</a>&nbsp;&nbsp;<a target="_self" href="all-index-F.html" onclick="javascript:loadClassListFrame('index-list.html');">F</a>&nbsp;&nbsp;<a target="_self" href="all-index-G.html" onclick="javascript:loadClassListFrame('index-list.html');">G</a>&nbsp;&nbsp;<a target="_self" href="all-index-H.html" onclick="javascript:loadClassListFrame('index-list.html');">H</a>&nbsp;&nbsp;<a target="_self" href="all-index-I.html" onclick="javascript:loadClassListFrame('index-list.html');">I</a>&nbsp;&nbsp;<a target="_self" href="all-index-J.html" onclick="javascript:loadClassListFrame('index-list.html');">J</a>&nbsp;&nbsp;<a target="_self" href="all-index-K.html" onclick="javascript:loadClassListFrame('index-list.html');">K</a>&nbsp;&nbsp;<a target="_self" href="all-index-L.html" onclick="javascript:loadClassListFrame('index-list.html');">L</a>&nbsp;&nbsp;<a target="_self" href="all-index-M.html" onclick="javascript:loadClassListFrame('index-list.html');">M</a>&nbsp;&nbsp;<a target="_self" href="all-index-N.html" onclick="javascript:loadClassListFrame('index-list.html');">N</a>&nbsp;&nbsp;<a target="_self" href="all-index-O.html" onclick="javascript:loadClassListFrame('index-list.html');">O</a>&nbsp;&nbsp;<a target="_self" href="all-index-P.html" onclick="javascript:loadClassListFrame('index-list.html');">P</a>&nbsp;&nbsp;<a target="_self" href="all-index-Q.html" onclick="javascript:loadClassListFrame('index-list.html');">Q</a>&nbsp;&nbsp;<a target="_self" href="all-index-R.html" onclick="javascript:loadClassListFrame('index-list.html');">R</a>&nbsp;&nbsp;<a target="_self" href="all-index-S.html" onclick="javascript:loadClassListFrame('index-list.html');">S</a>&nbsp;&nbsp;<a target="_self" href="all-index-T.html" onclick="javascript:loadClassListFrame('index-list.html');">T</a>&nbsp;&nbsp;<a target="_self" href="all-index-U.html" onclick="javascript:loadClassListFrame('index-list.html');">U</a>&nbsp;&nbsp;<a target="_self" href="all-index-V.html" onclick="javascript:loadClassListFrame('index-list.html');">V</a>&nbsp;&nbsp;<font color="black" size="10px" style="bold">W</font>&nbsp;&nbsp;<a target="_self" href="all-index-X.html" onclick="javascript:loadClassListFrame('index-list.html');">X</a>&nbsp;&nbsp;<a target="_self" href="all-index-Y.html" onclick="javascript:loadClassListFrame('index-list.html');">Y</a>&nbsp;&nbsp;<a target="_self" href="all-index-Z.html" onclick="javascript:loadClassListFrame('index-list.html');">Z</a>&nbsp;&nbsp;</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##"><td class="idxrow" colspan="2"><a target="_self" href="flash/geom/Vector3D.html#w" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">w</a> &mdash; Property, class flash.geom.<a target="_self" href="flash/geom/Vector3D.html" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">Vector3D</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##"><td width="20"></td><td>
     The fourth element of a Vector3D object (in addition to the x, y, 
     and z properties) can hold 
     data such as the angle of rotation.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/ui/Keyboard.html#W" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">W</a> &mdash; Constant Static Property, class flash.ui.<a target="_self" href="flash/ui/Keyboard.html" onclick="javascript:loadClassListFrame('flash/ui/class-list.html');">Keyboard</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
        Constant associated with the key code value for the W key (87).</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/logging/Logger.html#warn()" onclick="javascript:loadClassListFrame('org/osmf/logging/class-list.html');">warn</a>(message:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>, ... rest) &mdash; method,  class org.osmf.logging.<a target="_self" href="org/osmf/logging/Logger.html" onclick="javascript:loadClassListFrame('org/osmf/logging/class-list.html');">Logger</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 Logs a message with a "warn" level.</td></tr><tr name="rowLink" runtime="AIR::1.5##"><td class="idxrow" colspan="2"><a target="_self" href="air/update/ApplicationUpdater.html#wasPendingUpdate" onclick="javascript:loadClassListFrame('air/update/class-list.html');">wasPendingUpdate</a> &mdash; Property, class air.update.<a target="_self" href="air/update/ApplicationUpdater.html" onclick="javascript:loadClassListFrame('air/update/class-list.html');">ApplicationUpdater</a></td></tr><tr name="rowDesc" runtime="AIR::1.5##"><td width="20"></td><td>
		Whether there was a postponed update, even if it failed 
		to install (true); false otherwise.</td></tr><tr name="rowLink" runtime="AIR::1.5##"><td class="idxrow" colspan="2"><a target="_self" href="air/update/ApplicationUpdaterUI.html#wasPendingUpdate" onclick="javascript:loadClassListFrame('air/update/class-list.html');">wasPendingUpdate</a> &mdash; Property, class air.update.<a target="_self" href="air/update/ApplicationUpdaterUI.html" onclick="javascript:loadClassListFrame('air/update/class-list.html');">ApplicationUpdaterUI</a></td></tr><tr name="rowDesc" runtime="AIR::1.5##"><td width="20"></td><td>
		Whether there was a postponed update, even if it failed 
		to install (true); false otherwise.</td></tr><tr name="rowLink" runtime="AIR::2##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/dns/SRVRecord.html#weight" onclick="javascript:loadClassListFrame('flash/net/dns/class-list.html');">weight</a> &mdash; Property, class flash.net.dns.<a target="_self" href="flash/net/dns/SRVRecord.html" onclick="javascript:loadClassListFrame('flash/net/dns/class-list.html');">SRVRecord</a></td></tr><tr name="rowDesc" runtime="AIR::2##"><td width="20"></td><td>
     The relative weight to use when selecting from service hosts that have the same priority.</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="statements.html#while">while</a> &mdash; Statement</td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>Evaluates a condition and if the condition evaluates to true, executes one or more statements before looping back to evaluate the condition again.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/GraphicsPath.html#wideLineTo()" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">wideLineTo</a>(x:<a target="_self" href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, y:<a target="_self" href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>) &mdash; method,  class flash.display.<a target="_self" href="flash/display/GraphicsPath.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">GraphicsPath</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##"><td width="20"></td><td>
     Adds a new "wideLineTo" command to the commands vector and 
     new coordinates to the data vector.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/GraphicsPathCommand.html#WIDE_LINE_TO" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">WIDE_LINE_TO</a> &mdash; Constant Static Property, class flash.display.<a target="_self" href="flash/display/GraphicsPathCommand.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">GraphicsPathCommand</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##"><td width="20"></td><td>
     Specifies a "line to" drawing command, but uses two sets of coordinates (four values) instead of one set.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/GraphicsPath.html#wideMoveTo()" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">wideMoveTo</a>(x:<a target="_self" href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>, y:<a target="_self" href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>) &mdash; method,  class flash.display.<a target="_self" href="flash/display/GraphicsPath.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">GraphicsPath</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##"><td width="20"></td><td>
     Adds a new "wideMoveTo" command to the commands vector and 
     new coordinates to the data vector.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/GraphicsPathCommand.html#WIDE_MOVE_TO" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">WIDE_MOVE_TO</a> &mdash; Constant Static Property, class flash.display.<a target="_self" href="flash/display/GraphicsPathCommand.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">GraphicsPathCommand</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##"><td width="20"></td><td>
     Specifies a "move to" drawing command, but uses two sets of coordinates (four values) instead of one set.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/desktop/DockIcon.html#width" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">width</a> &mdash; Property, class flash.desktop.<a target="_self" href="flash/desktop/DockIcon.html" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">DockIcon</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td> 
		
		 The current display width of the icon in pixels.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/desktop/InteractiveIcon.html#width" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">width</a> &mdash; Property, class flash.desktop.<a target="_self" href="flash/desktop/InteractiveIcon.html" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">InteractiveIcon</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
		 The current display width of the icon in pixels.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/desktop/SystemTrayIcon.html#width" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">width</a> &mdash; Property, class flash.desktop.<a target="_self" href="flash/desktop/SystemTrayIcon.html" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">SystemTrayIcon</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td> 
		
		 The current display width of the icon in pixels.</td></tr><tr name="rowLink" runtime="Flash::9##AIR::1.0##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/BitmapData.html#width" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">width</a> &mdash; Property, class flash.display.<a target="_self" href="flash/display/BitmapData.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">BitmapData</a></td></tr><tr name="rowDesc" runtime="Flash::9##AIR::1.0##Lite::4##"><td width="20"></td><td>
	 The width of the bitmap image in pixels.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/DisplayObject.html#width" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">width</a> &mdash; Property, class flash.display.<a target="_self" href="flash/display/DisplayObject.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">DisplayObject</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Indicates the width of the display object, in pixels.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/LoaderInfo.html#width" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">width</a> &mdash; Property, class flash.display.<a target="_self" href="flash/display/LoaderInfo.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">LoaderInfo</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
	 The nominal width of the loaded content.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/NativeWindow.html#width" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">width</a> &mdash; Property, class flash.display.<a target="_self" href="flash/display/NativeWindow.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">NativeWindow</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
      The width of this window in pixels.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/ShaderInput.html#width" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">width</a> &mdash; Property, class flash.display.<a target="_self" href="flash/display/ShaderInput.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">ShaderInput</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##"><td width="20"></td><td>
		 The width of the shader input.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/ShaderJob.html#width" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">width</a> &mdash; Property, class flash.display.<a target="_self" href="flash/display/ShaderJob.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">ShaderJob</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##"><td width="20"></td><td>
		 The width of the result data in the target if it is 
		 a ByteArray or Vector.&lt;Number&gt; instance.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/Stage.html#width" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">width</a> &mdash; Property, class flash.display.<a target="_self" href="flash/display/Stage.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">Stage</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
    
     Indicates the width of the display object, in pixels.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/geom/Rectangle.html#width" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">width</a> &mdash; Property, class flash.geom.<a target="_self" href="flash/geom/Rectangle.html" onclick="javascript:loadClassListFrame('flash/geom/class-list.html');">Rectangle</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
	The width of the rectangle, in pixels.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/html/HTMLLoader.html#width" onclick="javascript:loadClassListFrame('flash/html/class-list.html');">width</a> &mdash; Property, class flash.html.<a target="_self" href="flash/html/HTMLLoader.html" onclick="javascript:loadClassListFrame('flash/html/class-list.html');">HTMLLoader</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
		 Specifies the width of the rectangle of the HTML canvas that is being rendered.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/html/HTMLWindowCreateOptions.html#width" onclick="javascript:loadClassListFrame('flash/html/class-list.html');">width</a> &mdash; Property, class flash.html.<a target="_self" href="flash/html/HTMLWindowCreateOptions.html" onclick="javascript:loadClassListFrame('flash/html/class-list.html');">HTMLWindowCreateOptions</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
		 Specifies the desired initial width of the new window.</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="flash/media/Camera.html#width" onclick="javascript:loadClassListFrame('flash/media/class-list.html');">width</a> &mdash; Property, class flash.media.<a target="_self" href="flash/media/Camera.html" onclick="javascript:loadClassListFrame('flash/media/class-list.html');">Camera</a></td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>
	 The current capture width, in pixels.</td></tr><tr name="rowLink"><td class="idxrow" colspan="2"><a target="_self" href="flash/text/TextExtent.html#width" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">width</a> &mdash; Property, class flash.text.<a target="_self" href="flash/text/TextExtent.html" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">TextExtent</a></td></tr><tr name="rowDesc"><td width="20"></td><td></td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/text/TextLineMetrics.html#width" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">width</a> &mdash; Property, class flash.text.<a target="_self" href="flash/text/TextLineMetrics.html" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">TextLineMetrics</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
	 The width value is the width of the text of the selected lines (not necessarily the complete text) in pixels.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/layout/LayoutMetadata.html#width" onclick="javascript:loadClassListFrame('org/osmf/layout/class-list.html');">width</a> &mdash; Property, class org.osmf.layout.<a target="_self" href="org/osmf/layout/LayoutMetadata.html" onclick="javascript:loadClassListFrame('org/osmf/layout/class-list.html');">LayoutMetadata</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 Defines the desired horizontal size of a target expressed in
		 pixels.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/net/DynamicStreamingItem.html#width" onclick="javascript:loadClassListFrame('org/osmf/net/class-list.html');">width</a> &mdash; Property, class org.osmf.net.<a target="_self" href="org/osmf/net/DynamicStreamingItem.html" onclick="javascript:loadClassListFrame('org/osmf/net/class-list.html');">DynamicStreamingItem</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.0##"><td width="20"></td><td>
		 The stream's encoded width or -1 if not specified.</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/Stage.html#willTrigger()" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">willTrigger</a>(type:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>) &mdash; method,  class flash.display.<a target="_self" href="flash/display/Stage.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">Stage</a></td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>
    
	Checks whether an event listener is registered with this EventDispatcher object or any of 
	its ancestors for the specified event type.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/events/EventDispatcher.html#willTrigger()" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">willTrigger</a>(type:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>) &mdash; method,  class flash.events.<a target="_self" href="flash/events/EventDispatcher.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">EventDispatcher</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
	Checks whether an event listener is registered with this EventDispatcher object or any of 
	its ancestors for the specified event type.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/events/IEventDispatcher.html#willTrigger()" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">willTrigger</a>(type:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>) &mdash; method,  interface flash.events.<a target="_self" href="flash/events/IEventDispatcher.html" onclick="javascript:loadClassListFrame('flash/events/class-list.html');">IEventDispatcher</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
	Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/GraphicsPath.html#winding" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">winding</a> &mdash; Property, class flash.display.<a target="_self" href="flash/display/GraphicsPath.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">GraphicsPath</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##"><td width="20"></td><td>
     Specifies the winding rule using a value defined in the GraphicsPathWinding class.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/html/HTMLLoader.html#window" onclick="javascript:loadClassListFrame('flash/html/class-list.html');">window</a> &mdash; Property, class flash.html.<a target="_self" href="flash/html/HTMLLoader.html" onclick="javascript:loadClassListFrame('flash/html/class-list.html');">HTMLLoader</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
		 The global JavaScript object for the content loaded into the HTML control.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/html/HTMLHost.html#windowBlur()" onclick="javascript:loadClassListFrame('flash/html/class-list.html');">windowBlur</a>() &mdash; method,  class flash.html.<a target="_self" href="flash/html/HTMLHost.html" onclick="javascript:loadClassListFrame('flash/html/class-list.html');">HTMLHost</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
	The function called when JavaScript code in the HTMLLoader object calls the 
	window.blur() method.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/html/HTMLHost.html#windowClose()" onclick="javascript:loadClassListFrame('flash/html/class-list.html');">windowClose</a>() &mdash; method,  class flash.html.<a target="_self" href="flash/html/HTMLHost.html" onclick="javascript:loadClassListFrame('flash/html/class-list.html');">HTMLHost</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
	The function called when JavaScript code in the HTMLLoader object calls the 
	window.close() method.</td></tr><tr name="rowLink" runtime="Flash::10##AIR::1.5##" product="OSMF::1.6##"><td class="idxrow" colspan="2"><a target="_self" href="org/osmf/traits/DVRTrait.html#windowDuration" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">windowDuration</a> &mdash; Property, class org.osmf.traits.<a target="_self" href="org/osmf/traits/DVRTrait.html" onclick="javascript:loadClassListFrame('org/osmf/traits/class-list.html');">DVRTrait</a></td></tr><tr name="rowDesc" runtime="Flash::10##AIR::1.5##" product="OSMF::1.6##"><td width="20"></td><td>
		 Indicates the number of seconds of recorded content that are available
		 behind the live point.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/html/HTMLHost.html#windowFocus()" onclick="javascript:loadClassListFrame('flash/html/class-list.html');">windowFocus</a>() &mdash; method,  class flash.html.<a target="_self" href="flash/html/HTMLHost.html" onclick="javascript:loadClassListFrame('flash/html/class-list.html');">HTMLHost</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
	The function called when JavaScript code in the HTMLLoader object calls the 
	window.focus() method.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/html/HTMLHost.html#windowRect" onclick="javascript:loadClassListFrame('flash/html/class-list.html');">windowRect</a> &mdash; Property, class flash.html.<a target="_self" href="flash/html/HTMLHost.html" onclick="javascript:loadClassListFrame('flash/html/class-list.html');">HTMLHost</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td>
	The property that is changed when JavaScript code in the HTMLLoader object calls 
	the window.moveBy(), window.moveTo(), 
	window.resizeBy(), or window.resizeTo() method.</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="statements.html#with">with</a> &mdash; Statement</td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>Establishes a default object to be used for the execution of a statement or statements, potentially reducing the amount of code that needs to be written.</td></tr><tr name="rowLink" runtime="Flash::10.0.32##AIR::1.5.2##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/display/Stage.html#wmodeGPU" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">wmodeGPU</a> &mdash; Property, class flash.display.<a target="_self" href="flash/display/Stage.html" onclick="javascript:loadClassListFrame('flash/display/class-list.html');">Stage</a></td></tr><tr name="rowDesc" runtime="Flash::10.0.32##AIR::1.5.2##Lite::4##"><td width="20"></td><td>
    Indicates whether GPU compositing is available and in use.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/text/TextField.html#wordWrap" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">wordWrap</a> &mdash; Property, class flash.text.<a target="_self" href="flash/text/TextField.html" onclick="javascript:loadClassListFrame('flash/text/class-list.html');">TextField</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     A Boolean value that indicates whether the text field has word wrap.</td></tr><tr name="rowLink" runtime="AIR::2##"><td class="idxrow" colspan="2"><a target="_self" href="flash/desktop/NativeProcessStartupInfo.html#workingDirectory" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">workingDirectory</a> &mdash; Property, class flash.desktop.<a target="_self" href="flash/desktop/NativeProcessStartupInfo.html" onclick="javascript:loadClassListFrame('flash/desktop/class-list.html');">NativeProcessStartupInfo</a></td></tr><tr name="rowDesc" runtime="AIR::2##"><td width="20"></td><td>
	The File object that references the initial working directory for the
	new native process.</td></tr><tr name="rowLink" runtime="Flash::9##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filters/DisplacementMapFilterMode.html#WRAP" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">WRAP</a> &mdash; Constant Static Property, class flash.filters.<a target="_self" href="flash/filters/DisplacementMapFilterMode.html" onclick="javascript:loadClassListFrame('flash/filters/class-list.html');">DisplacementMapFilterMode</a></td></tr><tr name="rowDesc" runtime="Flash::9##"><td width="20"></td><td>
	Wraps the displacement value to the other side of the source image.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filesystem/FileMode.html#WRITE" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">WRITE</a> &mdash; Constant Static Property, class flash.filesystem.<a target="_self" href="flash/filesystem/FileMode.html" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">FileMode</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td> 
	Used for a file to be opened in write-only mode.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filesystem/FileStream.html#writeBoolean()" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">writeBoolean</a>(value:<a target="_self" href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>) &mdash; method,  class flash.filesystem.<a target="_self" href="flash/filesystem/FileStream.html" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">FileStream</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td></td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/Socket.html#writeBoolean()" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">writeBoolean</a>(value:<a target="_self" href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>) &mdash; method,  class flash.net.<a target="_self" href="flash/net/Socket.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">Socket</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Writes a Boolean value to the socket.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/utils/ByteArray.html#writeBoolean()" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">writeBoolean</a>(value:<a target="_self" href="Boolean.html" onclick="javascript:loadClassListFrame('./class-list.html');">Boolean</a>) &mdash; method,  class flash.utils.<a target="_self" href="flash/utils/ByteArray.html" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">ByteArray</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Writes a Boolean value.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filesystem/FileStream.html#writeByte()" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">writeByte</a>(value:<a target="_self" href="int.html" onclick="javascript:loadClassListFrame('./class-list.html');">int</a>) &mdash; method,  class flash.filesystem.<a target="_self" href="flash/filesystem/FileStream.html" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">FileStream</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td></td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/Socket.html#writeByte()" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">writeByte</a>(value:<a target="_self" href="int.html" onclick="javascript:loadClassListFrame('./class-list.html');">int</a>) &mdash; method,  class flash.net.<a target="_self" href="flash/net/Socket.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">Socket</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Writes a byte to the socket.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/utils/ByteArray.html#writeByte()" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">writeByte</a>(value:<a target="_self" href="int.html" onclick="javascript:loadClassListFrame('./class-list.html');">int</a>) &mdash; method,  class flash.utils.<a target="_self" href="flash/utils/ByteArray.html" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">ByteArray</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Writes a byte to the byte stream.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filesystem/FileStream.html#writeBytes()" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">writeBytes</a>(bytes:<a target="_self" href="flash/utils/ByteArray.html" onclick="javascript:loadClassListFrame('flash/utils./class-list.html');">flash.utils:ByteArray</a>, offset:<a target="_self" href="uint.html" onclick="javascript:loadClassListFrame('./class-list.html');">uint</a>, length:<a target="_self" href="uint.html" onclick="javascript:loadClassListFrame('./class-list.html');">uint</a>) &mdash; method,  class flash.filesystem.<a target="_self" href="flash/filesystem/FileStream.html" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">FileStream</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td></td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/Socket.html#writeBytes()" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">writeBytes</a>(bytes:<a target="_self" href="flash/utils/ByteArray.html" onclick="javascript:loadClassListFrame('flash/utils./class-list.html');">flash.utils:ByteArray</a>, offset:<a target="_self" href="uint.html" onclick="javascript:loadClassListFrame('./class-list.html');">uint</a>, length:<a target="_self" href="uint.html" onclick="javascript:loadClassListFrame('./class-list.html');">uint</a>) &mdash; method,  class flash.net.<a target="_self" href="flash/net/Socket.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">Socket</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Writes a sequence of bytes from the specified byte array.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/utils/ByteArray.html#writeBytes()" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">writeBytes</a>(bytes:<a target="_self" href="flash/utils/ByteArray.html" onclick="javascript:loadClassListFrame('flash/utils./class-list.html');">flash.utils:ByteArray</a>, offset:<a target="_self" href="uint.html" onclick="javascript:loadClassListFrame('./class-list.html');">uint</a>, length:<a target="_self" href="uint.html" onclick="javascript:loadClassListFrame('./class-list.html');">uint</a>) &mdash; method,  class flash.utils.<a target="_self" href="flash/utils/ByteArray.html" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">ByteArray</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Writes a sequence of length bytes from the
     specified byte array, bytes,
     starting offset(zero-based index) bytes
     into the byte stream.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filesystem/FileStream.html#writeDouble()" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">writeDouble</a>(value:<a target="_self" href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>) &mdash; method,  class flash.filesystem.<a target="_self" href="flash/filesystem/FileStream.html" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">FileStream</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td></td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/Socket.html#writeDouble()" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">writeDouble</a>(value:<a target="_self" href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>) &mdash; method,  class flash.net.<a target="_self" href="flash/net/Socket.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">Socket</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Writes an IEEE 754 double-precision floating-point number to the socket.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/utils/ByteArray.html#writeDouble()" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">writeDouble</a>(value:<a target="_self" href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>) &mdash; method,  class flash.utils.<a target="_self" href="flash/utils/ByteArray.html" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">ByteArray</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Writes an IEEE 754 double-precision (64-bit) floating-point number to the byte stream.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/IDynamicPropertyWriter.html#writeDynamicProperties()" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">writeDynamicProperties</a>(obj:<a target="_self" href="Object.html" onclick="javascript:loadClassListFrame('./class-list.html');">Object</a>, output:<a target="_self" href="flash/net/IDynamicPropertyOutput.html" onclick="javascript:loadClassListFrame('flash/net./class-list.html');">flash.net:IDynamicPropertyOutput</a>) &mdash; method,  interface flash.net.<a target="_self" href="flash/net/IDynamicPropertyWriter.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">IDynamicPropertyWriter</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
         Writes the name and value of an IDynamicPropertyOutput object to an object with 
         dynamic properties.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/IDynamicPropertyOutput.html#writeDynamicProperty()" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">writeDynamicProperty</a>(name:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>, value:any) &mdash; method,  interface flash.net.<a target="_self" href="flash/net/IDynamicPropertyOutput.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">IDynamicPropertyOutput</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
		 Adds a dynamic property to the binary output of a serialized object.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/utils/IExternalizable.html#writeExternal()" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">writeExternal</a>(output:flash.utils:IDataOutput) &mdash; method,  interface flash.utils.<a target="_self" href="flash/utils/IExternalizable.html" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">IExternalizable</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
	 A class implements this method to encode itself for a data stream by calling the methods of the IDataOutput
	 interface.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filesystem/FileStream.html#writeFloat()" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">writeFloat</a>(value:<a target="_self" href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>) &mdash; method,  class flash.filesystem.<a target="_self" href="flash/filesystem/FileStream.html" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">FileStream</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td></td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/Socket.html#writeFloat()" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">writeFloat</a>(value:<a target="_self" href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>) &mdash; method,  class flash.net.<a target="_self" href="flash/net/Socket.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">Socket</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Writes an IEEE 754 single-precision floating-point number to the socket.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/utils/ByteArray.html#writeFloat()" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">writeFloat</a>(value:<a target="_self" href="Number.html" onclick="javascript:loadClassListFrame('./class-list.html');">Number</a>) &mdash; method,  class flash.utils.<a target="_self" href="flash/utils/ByteArray.html" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">ByteArray</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Writes an IEEE 754 single-precision (32-bit) floating-point number to the byte stream.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filesystem/FileStream.html#writeInt()" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">writeInt</a>(value:<a target="_self" href="int.html" onclick="javascript:loadClassListFrame('./class-list.html');">int</a>) &mdash; method,  class flash.filesystem.<a target="_self" href="flash/filesystem/FileStream.html" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">FileStream</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td></td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/Socket.html#writeInt()" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">writeInt</a>(value:<a target="_self" href="int.html" onclick="javascript:loadClassListFrame('./class-list.html');">int</a>) &mdash; method,  class flash.net.<a target="_self" href="flash/net/Socket.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">Socket</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Writes a 32-bit signed integer to the socket.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/utils/ByteArray.html#writeInt()" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">writeInt</a>(value:<a target="_self" href="int.html" onclick="javascript:loadClassListFrame('./class-list.html');">int</a>) &mdash; method,  class flash.utils.<a target="_self" href="flash/utils/ByteArray.html" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">ByteArray</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Writes a 32-bit signed integer to the byte stream.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filesystem/FileStream.html#writeMultiByte()" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">writeMultiByte</a>(value:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>, charSet:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>) &mdash; method,  class flash.filesystem.<a target="_self" href="flash/filesystem/FileStream.html" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">FileStream</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td></td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/Socket.html#writeMultiByte()" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">writeMultiByte</a>(value:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>, charSet:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>) &mdash; method,  class flash.net.<a target="_self" href="flash/net/Socket.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">Socket</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Writes a multibyte string from the byte stream, using the specified character set.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/utils/ByteArray.html#writeMultiByte()" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">writeMultiByte</a>(value:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>, charSet:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>) &mdash; method,  class flash.utils.<a target="_self" href="flash/utils/ByteArray.html" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">ByteArray</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Writes a multibyte string to the byte stream using the specified character set.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filesystem/FileStream.html#writeObject()" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">writeObject</a>(object:any) &mdash; method,  class flash.filesystem.<a target="_self" href="flash/filesystem/FileStream.html" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">FileStream</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td></td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/Socket.html#writeObject()" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">writeObject</a>(object:any) &mdash; method,  class flash.net.<a target="_self" href="flash/net/Socket.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">Socket</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Write an object to the socket in AMF serialized format.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/utils/ByteArray.html#writeObject()" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">writeObject</a>(object:any) &mdash; method,  class flash.utils.<a target="_self" href="flash/utils/ByteArray.html" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">ByteArray</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Writes an object into the byte array in AMF
     serialized format.</td></tr><tr name="rowLink" runtime="Flash::10.1##AIR::2##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/NetGroup.html#writeRequestedObject()" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">writeRequestedObject</a>(requestID:<a target="_self" href="int.html" onclick="javascript:loadClassListFrame('./class-list.html');">int</a>, object:<a target="_self" href="Object.html" onclick="javascript:loadClassListFrame('./class-list.html');">Object</a>) &mdash; method,  class flash.net.<a target="_self" href="flash/net/NetGroup.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">NetGroup</a></td></tr><tr name="rowDesc" runtime="Flash::10.1##AIR::2##"><td width="20"></td><td>
     Satisfies the request as received by
     NetStatusEvent NetGroup.Replication.Request for an object previously
     advertised with the addHaveObjects() method.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filesystem/FileStream.html#writeShort()" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">writeShort</a>(value:<a target="_self" href="int.html" onclick="javascript:loadClassListFrame('./class-list.html');">int</a>) &mdash; method,  class flash.filesystem.<a target="_self" href="flash/filesystem/FileStream.html" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">FileStream</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td></td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/Socket.html#writeShort()" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">writeShort</a>(value:<a target="_self" href="int.html" onclick="javascript:loadClassListFrame('./class-list.html');">int</a>) &mdash; method,  class flash.net.<a target="_self" href="flash/net/Socket.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">Socket</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Writes a 16-bit integer to the socket.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/utils/ByteArray.html#writeShort()" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">writeShort</a>(value:<a target="_self" href="int.html" onclick="javascript:loadClassListFrame('./class-list.html');">int</a>) &mdash; method,  class flash.utils.<a target="_self" href="flash/utils/ByteArray.html" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">ByteArray</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Writes a 16-bit integer to the byte stream.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filesystem/FileStream.html#writeUnsignedInt()" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">writeUnsignedInt</a>(value:<a target="_self" href="uint.html" onclick="javascript:loadClassListFrame('./class-list.html');">uint</a>) &mdash; method,  class flash.filesystem.<a target="_self" href="flash/filesystem/FileStream.html" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">FileStream</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td></td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/Socket.html#writeUnsignedInt()" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">writeUnsignedInt</a>(value:<a target="_self" href="uint.html" onclick="javascript:loadClassListFrame('./class-list.html');">uint</a>) &mdash; method,  class flash.net.<a target="_self" href="flash/net/Socket.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">Socket</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Writes a 32-bit unsigned integer to the socket.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/utils/ByteArray.html#writeUnsignedInt()" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">writeUnsignedInt</a>(value:<a target="_self" href="uint.html" onclick="javascript:loadClassListFrame('./class-list.html');">uint</a>) &mdash; method,  class flash.utils.<a target="_self" href="flash/utils/ByteArray.html" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">ByteArray</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Writes a 32-bit unsigned integer to the byte stream.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filesystem/FileStream.html#writeUTF()" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">writeUTF</a>(value:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>) &mdash; method,  class flash.filesystem.<a target="_self" href="flash/filesystem/FileStream.html" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">FileStream</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td></td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/Socket.html#writeUTF()" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">writeUTF</a>(value:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>) &mdash; method,  class flash.net.<a target="_self" href="flash/net/Socket.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">Socket</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Writes the following data to the socket: a 16-bit unsigned integer, which
     indicates the length of the specified UTF-8 string in bytes, followed by
     the string itself.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/utils/ByteArray.html#writeUTF()" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">writeUTF</a>(value:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>) &mdash; method,  class flash.utils.<a target="_self" href="flash/utils/ByteArray.html" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">ByteArray</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Writes a UTF-8 string to the byte stream.</td></tr><tr name="rowLink" runtime="AIR::1.0##"><td class="idxrow" colspan="2"><a target="_self" href="flash/filesystem/FileStream.html#writeUTFBytes()" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">writeUTFBytes</a>(value:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>) &mdash; method,  class flash.filesystem.<a target="_self" href="flash/filesystem/FileStream.html" onclick="javascript:loadClassListFrame('flash/filesystem/class-list.html');">FileStream</a></td></tr><tr name="rowDesc" runtime="AIR::1.0##"><td width="20"></td><td></td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/net/Socket.html#writeUTFBytes()" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">writeUTFBytes</a>(value:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>) &mdash; method,  class flash.net.<a target="_self" href="flash/net/Socket.html" onclick="javascript:loadClassListFrame('flash/net/class-list.html');">Socket</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Writes a UTF-8 string to the socket.</td></tr><tr name="rowLink" runtime="Flash::9##Lite::4##"><td class="idxrow" colspan="2"><a target="_self" href="flash/utils/ByteArray.html#writeUTFBytes()" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">writeUTFBytes</a>(value:<a target="_self" href="String.html" onclick="javascript:loadClassListFrame('./class-list.html');">String</a>) &mdash; method,  class flash.utils.<a target="_self" href="flash/utils/ByteArray.html" onclick="javascript:loadClassListFrame('flash/utils/class-list.html');">ByteArray</a></td></tr><tr name="rowDesc" runtime="Flash::9##Lite::4##"><td width="20"></td><td>
     Writes a UTF-8 string to the byte stream.</td></tr><tr><td colspan="2" style="padding-bottom:20px"></td></tr><tr><td colspan="2"><a target="_self" href="all-index-Symbols.html" onclick="javascript:loadClassListFrame('index-list.html');"> Symbols </a>&nbsp;&nbsp;<a target="_self" href="all-index-A.html" onclick="javascript:loadClassListFrame('index-list.html');">A</a>&nbsp;&nbsp;<a target="_self" href="all-index-B.html" onclick="javascript:loadClassListFrame('index-list.html');">B</a>&nbsp;&nbsp;<a target="_self" href="all-index-C.html" onclick="javascript:loadClassListFrame('index-list.html');">C</a>&nbsp;&nbsp;<a target="_self" href="all-index-D.html" onclick="javascript:loadClassListFrame('index-list.html');">D</a>&nbsp;&nbsp;<a target="_self" href="all-index-E.html" onclick="javascript:loadClassListFrame('index-list.html');">E</a>&nbsp;&nbsp;<a target="_self" href="all-index-F.html" onclick="javascript:loadClassListFrame('index-list.html');">F</a>&nbsp;&nbsp;<a target="_self" href="all-index-G.html" onclick="javascript:loadClassListFrame('index-list.html');">G</a>&nbsp;&nbsp;<a target="_self" href="all-index-H.html" onclick="javascript:loadClassListFrame('index-list.html');">H</a>&nbsp;&nbsp;<a target="_self" href="all-index-I.html" onclick="javascript:loadClassListFrame('index-list.html');">I</a>&nbsp;&nbsp;<a target="_self" href="all-index-J.html" onclick="javascript:loadClassListFrame('index-list.html');">J</a>&nbsp;&nbsp;<a target="_self" href="all-index-K.html" onclick="javascript:loadClassListFrame('index-list.html');">K</a>&nbsp;&nbsp;<a target="_self" href="all-index-L.html" onclick="javascript:loadClassListFrame('index-list.html');">L</a>&nbsp;&nbsp;<a target="_self" href="all-index-M.html" onclick="javascript:loadClassListFrame('index-list.html');">M</a>&nbsp;&nbsp;<a target="_self" href="all-index-N.html" onclick="javascript:loadClassListFrame('index-list.html');">N</a>&nbsp;&nbsp;<a target="_self" href="all-index-O.html" onclick="javascript:loadClassListFrame('index-list.html');">O</a>&nbsp;&nbsp;<a target="_self" href="all-index-P.html" onclick="javascript:loadClassListFrame('index-list.html');">P</a>&nbsp;&nbsp;<a target="_self" href="all-index-Q.html" onclick="javascript:loadClassListFrame('index-list.html');">Q</a>&nbsp;&nbsp;<a target="_self" href="all-index-R.html" onclick="javascript:loadClassListFrame('index-list.html');">R</a>&nbsp;&nbsp;<a target="_self" href="all-index-S.html" onclick="javascript:loadClassListFrame('index-list.html');">S</a>&nbsp;&nbsp;<a target="_self" href="all-index-T.html" onclick="javascript:loadClassListFrame('index-list.html');">T</a>&nbsp;&nbsp;<a target="_self" href="all-index-U.html" onclick="javascript:loadClassListFrame('index-list.html');">U</a>&nbsp;&nbsp;<a target="_self" href="all-index-V.html" onclick="javascript:loadClassListFrame('index-list.html');">V</a>&nbsp;&nbsp;<font color="black" size="10px" style="bold">W</font>&nbsp;&nbsp;<a target="_self" href="all-index-X.html" onclick="javascript:loadClassListFrame('index-list.html');">X</a>&nbsp;&nbsp;<a target="_self" href="all-index-Y.html" onclick="javascript:loadClassListFrame('index-list.html');">Y</a>&nbsp;&nbsp;<a target="_self" href="all-index-Z.html" onclick="javascript:loadClassListFrame('index-list.html');">Z</a>&nbsp;&nbsp;</td></tr></table><script xmlns:xd="http://www.pnp-software.com/XSLTdoc" type="text/javascript"> alternate('tbl1'); </script><p xmlns:xd="http://www.pnp-software.com/XSLTdoc"></p><center class="copyright"> &copy; 2011 Adobe Systems Incorporated. All rights reserved. <br/>Sun Sep 4 2011, 08:09 PM -07:00  </center></div>
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